GUS MENDONCA DESIGN
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STAR WARS JEDI FALLEN ORDER

Early in 2016 before a full game team was assembled, Gus Mendonca was hired to help Respawn conceptualize what a new and original Star Wars game could look like. Gus focused heavily on quick visualization and prototyping, striving to generate many ideas with strong potential for development. Two of his earliest ideas proposed during the first meeting with Respawn were the concept of a Pet Droid companion and a Shipbreaker hero working at a remote location in the outer rims of the galaxy.

Gus shared inspirational reference images of workers dismantling massive oil tankers in India’s Bay of Bengal which excited the creative leads on the project. That small gem of an idea later became the Scrapper Guild and is now an official part of Star Wars Cannon.

Gus produced hundreds of concepts while working on Jedi Fallen Order and most of those images remain under wraps, however, we can now pull back the curtain on a few images that show the visual genesis of Jedi Fallen Order.

Cal Kastis /// Character Concept

Cal Kastis /// Character Concept

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Early Cal Kestis Sketch /// Character Design

Early Cal Kestis Sketch /// Character Design

Cal Kastis Light Sabers /// Weapons Concept Art

Cal Kastis Light Sabers /// Weapons Concept Art

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Cal Kastis Knife /// Prop Concept Art

Cal Kastis Knife /// Prop Concept Art

Mag Zaroff /// Character Design

Mag Zaroff /// Character Design

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DB1 /// Early 3D Character Concept

DB1 /// Early 3D Character Concept

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The Hidden Jedi Temple /// Environment Concept

The Hidden Jedi Temple /// Environment Concept

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Tatooine /// Environment Sketch

Tatooine /// Environment Sketch

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